Chaos Gods

Khorne:

God of bloodlust, war, death, blood, and skulls. Khorne favours close combat, abhorring wizards (in Warhammer Fantasy) or psykers (in Warhammer 40,000), considering them cowardly. In addition to blood and war, Khorne is also the god of courage and honor, but these trappings are always eventually discarded in favor of the primary goal of killing. While he blesses his followers by granting them strength and martial prowess, Khorne does not truly care who spills blood, so long as the blood continues to be spilled. Khorne is the most powerful of the four Chaos Gods.

Tzeentch:

God of change, fate, mutation and knowledge. Tzeentch’s followers are powerful sorcerers who prefer to channel the energies of the Warp (Warhammer 40,000), or Winds of Magic (Warhammer Fantasy) at a distance rather than get close to enemies. Tzeentch is always scheming, his every action feeding into his great plots that only he can comprehend. Tzeentch controls and manipulates the fates of all and weaves them intricately into his devious web of manipulation and hunger for power.

Nurgle:

God of plague, despair, disease and death. Represented by the green color and the symbol of three circles and arrows. He is the oldest of the Chaos Gods. Nurgle is a warm and welcoming god who gifts his followers with poxes and boils, rashes and sores. His power comes from the inevitability of death and decay, and Nurgle is often referred to as ‘Grandfather Nurgle’, as entropy is the most ancient of forces, and he is the only one who even pretends to care for his followers. Nurgle thrives in death and decay, growing more powerful as great plagues spread, and his servants seek only to spread disease. Nurgle prides himself on the achievements of his followers, “gifting” them with hideous diseases while sheltering them from pain, and his followers rejoice in their blessings, shrugging off lethality and disfigurement in a state of rapturous undeath. People in sickness might pray to Nurgle for relief, but rather than heal the sick, Nurgle helps them endure their illness by removing their pain and misery, all the while exacerbating their physical degeneration.

Slaanesh:

God of lust, pleasure and excess. In both settings, he is the youngest of the four gods; he is typically considered androgynous, and while he is usually referred to as being male, in the Warhammer 40,000 universe, the Eldar races consider him to be female. His followers seek only to indulge in whatever fleeting whims and desires they feel, and they tend to become graceful, beautiful warriors who harbor selfish, cruel souls. In the Warhammer 40,000 background, he was created by the excessive hedonism of the Eldar race. His birth created a psychic shockwave that spread across the galaxy, killing most of the Eldar population and their gods; the survivors split into the various Eldar factions. The fall of the Eldar empire paved the way for the rise of the Imperium of Man. In Warhammer Fantasy, his followers are partly responsible for the corruption of an important Elven leader named Malekith, and the subsequent schism that led to the formation of the Dark and High Elf races.

Chaos Gods

The Depths of Terror doktor_fritz